Member of Technical Staff, Software Engineer, Platform
- San Francisco
- Full-time
- Posted
Skills
Job description
Pantograph is building general purpose robots by training models on internet-scale video. We believe the path to capable robots runs through general intelligence rather than narrow, robot-specific skills. We believe there is an enormous amount of work worth doing in the physical world that would make life better for people. As AI models make it easier to build software around our needs, we believe robots can give people that same power to shape the physical world.
Across research, hardware, and software, we believe in finding simple ideas that work, doing them extremely well, and scaling them up. We value clear thinking, careful execution, and systems we can understand, trust, and improve.
We're looking for an experienced software engineer to design and build the internal infrastructure that powers our customer-facing product. You'll work closely with our product, interface, and robot software teams to build shared APIs, services, and infrastructure for accounts, access, messaging, payments, and data hosting. This is an internal platform engineering role, rather than a forward-deployed role building integrations or managing individual customer deployments.
You'll own these systems: developing shared services, keeping databases and infrastructure reliable, and improving how we build, test, and deploy software. Your work will give our team a strong foundation for building and shipping the robot product as our customer base grows.
A robotics background is not a requirement. The ideal fit is someone with strong backend and infrastructure experience, good product judgment, and the ability to provide technical guidance while staying hands-on.
You might be a good fit if you:
Bonus if you've worked with:
We care much more about what you've built than credentials. We're a small, fast-moving team working together in person in San Francisco. If this sounds exciting to you, we want to hear from you.