Mojang Studios
Art Director, Social
- Stockholm
- Full-time
- Posted
Skills
Job description
Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission – to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.
About the Role
The Art Director, Social is a hands-on creative lead within Brand Marketing Creative, responsible for making, directing, and enabling social content that connects with Minecraft audiences. The role translates marketing priorities, audience insights, internet culture, and community moments into platform-native ideas designed to earn attention, encourage participation, and drive measurable results.
Combining strong visual craft with experience from gaming, creator, and meme culture, the Art Director takes work from concept through finished assets, while directing and coaching other contributors. The role balances fast, reactive content with polished campaign creative and extends social thinking into livestreams, and events. In partnership with Producers and Social teams, the Art Director owns creative direction and quality, while Producers own delivery workflows and coordination.
Key Responsibilities
What you'll need to succeed
Bonus
What You Need to Know
You must be eligible to work in Sweden and based in Stockholm. Our hybrid model requires three onsite days per week to collaborate with your team and enjoy the studio energy.
You'll collaborate with studio colleagues in the USA, mainly on the US West Coast. This occasionally means meetings outside regular Stockholm working hours. Some travel is expected.
Please include a portfolio as part of your application.
Mojang Studios
Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the Minecraft universe.
Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community.
We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.
To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.
But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!
Important note on resumes
Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we’d hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck!